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Anonakra

6
Posts
13
Following
A member registered Aug 27, 2023

Recent community posts

Close the left door

The gameplay is absolutely horrible, holding click to charge and release to fire only to have it fail %80 of the time makes this game completely unplayable, more so when enemies rush and kill you before you can charge an attack. How the hell are people playing and enjoying this?!

Wow that was fast, thank you for fixing all that stuff I mentioned last time. Being able to pivot the camera around yourself when you're standing still is a nice touch too. I did find a couple more bugs in my testing this time:

When you're in dialogue with an npc, pressing escape will bring up the inventory menu at the same time. Pressing escape again will close the inventory, but the dialogue menu will be broken, can't be closed and soft-locks the game.

After refueling a few times, I suddenly couldn't refuel anymore from any station. :/

At one point during a delivery, I smacked into a building and ragdolled. My camera focus point stayed near the roof, but my ragdoll actually reached the customer and delivered their order xD. However, I still had the bag icon showing on my screen, and when I walked to their door after recovering I triggered the delivery finished screen a second time, and then the bag disappeared. I can't remember if I got paid twice or not...

The shop interior and shop menu don't seem to be compatible with third person mode. Also I think you're better off using a normal 2D UI for the shop menu for now if possible. (like how the inventory works)

Lastly, not really a bug per se, but the mouse still moves the camera when you're in dialogue and menus. I think it would look nicer and be less distracting if the camera stayed still during these moments, especially if it automatically looked at the npc during dialogue! :D

This seems like a neat feature, but I'm having a hard time getting to that point, the game is pretty rough right now. I can't even talk to the girls most of the time, and when I can I'm shot down immediately. So I tried doing some deliveries and yeah... movement isn't great right now, and it's easy to get stuck in random pits and stuff.

I think you can add just a few tweaks to massively improve the game. I don't know if it's already a thing, but having a way to reset to my home position when I get stuck would be great. Also a way to sleep and pass the time (or just skip to morning) would be cool. Accepting deliveries should have a little more friction then just pressing "E", as I keep forgetting not to press it when I'm trying and failing to talk to anyone.

I like where this game is going, so I've subbed to your patreon to show support but yeah feature creep is definitely dangerous, I don't think it needs any minigames right now, just enough polish to make it decently playable for now.

Hey can you post some screenshots so we can see what this game actually looks like? Or at least flesh out the description a bit... Like I don't even know if this is a text adventure or 3D or top down pixel-art.

I think switching to persistent characters is a great move! Much more personality that way.